50 ammo on a pistol, Pipe bolt action can be modified to take. 45 ammo, and you are able to modifiy it to take. But the pipe revolver remains respectable for Handgun usage. Most pipe guns are garbage compared to their "Real gun" counterparts. (I think a laser with a sniper barrel but pistol grip also counts there, but haven't checked). If it helps, you can put a Long Scope and long barrel on a pipe revolver and I still have it count as a "pistol". You must have really missed that combo if you posted it twice in a row with slightly different wording, quoting seperate people. 50 rifle at the same time, my fave those two and with same perk. Originally posted by FreedomGent:With this game I just have to specialize in one kind of arms. With this game I just have to specialize in one kind of arms. (favorite subject of Melee vs Unarmed chats, them Legendary Deathclaw gauntlets). The average player will have a massive aresenal of melee weapons before they luck into, or google up where to find a Deathclaw gauntlet. Unarmed can be super cool, but it is less "convenient" than blindly deciding on Melee.
Such as a double barrel shotgun, or a laser musket (holy **** I'm glad I gave the laser musket a second chance). But weapons that count as a "rifle" have many more options that you can pick up whatever is availible and get by on their default statistics (give or take some upgrades).
If I were to specialize, I'm sure pistols or automatics would be awesome too. Originally posted by I'm Helping!:I like rifles for the accesibility in a blind, more aimless wandering than plot playthrough.